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  1. Last week
  2. bdalyanci

    Model fails to import into EI

    Discussion helped me as well, thanks a lot.
  3. Earlier
  4. Tomas Egger

    Headgames Automated Lipsync for EIAS3D ??

    Ola my friend, Not yet, but we are running to release if everything goes fine, this year. Thanks Tom
  5. Eias3D Grasshopper

    Headgames Automated Lipsync for EIAS3D ??

    Thank you Paul P. Tomas, I'm very happy to hear there will be new character functions. Any rough estimate at all of when the new release might be please ?
  6. Tomas Egger

    Headgames Automated Lipsync for EIAS3D ??

    Ola my friends, Only a test of what we are doing right now, I just opened the simple file from Face Cap website page on the new EIAS and rendered, this is the result :) Hope you like it :) Thanks Tom FACE_CAP_EIAS_v3.mov
  7. Paul P

    Headgames Automated Lipsync for EIAS3D ??

    It seems as though Lance Evans himself is the creator of Headgames. Graphlink Studios is his company. I dare say the whole process may either be more trouble than it's worth, and may just be a waste of time. It's old software, so even if Lance did sell / give you a copy, the chances of this working with modern Mac OS and modern EIAS would IMO be very slim. I don't know if Headgames used a dongle. If you want, you can try contacting Lance through Linkedin, but I think you should be looking at more modern alternatives, as suggested above by Tomas. https://www.linkedin.com/in/graphlinkmedia/
  8. Tomas Egger

    Headgames Automated Lipsync for EIAS3D ??

    Ola my friend! The next EIAS version which we are working right now will have improved tools for Characters, you need to check Mixamo.com which use a lot Motion Capture. Mixamo had a tool for automatic lip sync named "Face Plus". FACE PLUS LINK You can also use Iphone X apps, like Face Cap: FACE CAP LINK When you buy a EIAS copy, you will receive by mail a hardware dongle. Thanks Tom
  9. I am thinking very hard about getting EIAS3D for realistic character animation, but the final plunge would be quality and speed so I am trying to learn more about the software. I got the book from Amazon Professional 3D With Electric Image Universe by Lance Evans, and was really surprised to see mention of a software called Headgames by Graphlink Studios which apparently does realistic quality automated lipsync. I had never heard of it. Is it too good to be true ? Could anyone comment please ? Did it work on a dongle, and the biggest question of all - how do I get it ? Thanks everyone.
  10. Tomas Egger

    help converting old modeler files

    Ola Satre! Please, do, it will be easier to communicate with us there and faster. Thanks Tom
  11. satre

    help converting old modeler files

    Thanks Tom, I am not on Facebook, sorry. However, my wife is, so perhaps I'll have her join, thanks!
  12. Ola Mark! Msg me directly! I help you. tom@eias3d.com Thanks Tom EIAS3D team
  13. Tomas Egger

    help converting old modeler files

    Ola Satre! Do you have Facebook? We have a cool and active group there which we share EIAS files and ideas.. join us. https://www.facebook.com/groups/122042017865254/ Thanks Tom EIAS3D Team
  14. Hi, I built a few models back around 2002 using EI Universe modeler and I'm wondering if anyone can convert them into something like an obj, step, or iges, etc.? My ultimate goal is STL, but likely will still need to do some repairing in meshmixer, and some cleaning up in Fusion360 or similar. Thanks! Satre
  15. I can't seem to install the EIAS Demo on my High Sierra 10.13.6 even after disabling Gatekeeper. Any suggestions?
  16. Tomas Egger

    AVTPro's ReadyRigs "FACIAL Animation" DVD

    Ola my friend, Not yet, because we have several related features :) Thanks Tom
  17. Eias3D Grasshopper

    AVTPro's ReadyRigs "FACIAL Animation" DVD

    Thanks, I would like to get the material please, if you could please advise. Is anyone allowed to say anything about the EIAS3D 10 automation features for the face ?
  18. Thanks for inquiring. Status: No Momentum. So I sent the videos out as is. It wasn't finished but with good value and "way more" than enough to learn facial morphs in EIAS. I haven't given up on the Face Rig Anim DVD. I will finish it and send out a final DVD but probably after the EIAS 10 is out. if you are interested I can look it over, send what I have, and try to rekindle momentum on a final. I still offer 1 hour or so support with the DVD. In my view, EIAS could always do realistic facial animation with BlendShape Editor. The girl in the video I did in an old version of EIAS. Here's a sample of Maya rig I am doing some facial animation on now, but it's all the same thing as my Deformer Rig DVD. Cartoon Rig
  19. Eias3D Grasshopper

    AVTPro's ReadyRigs "FACIAL Animation" DVD

    What is the current status of the face rigging dvd ? The Youtube video mentions automation - is it possible to elaborate a little please ? https://www.youtube.com/watch?v=GZ4yhhwtaMY&t=8m10s Does EIAS3D 10 hit photorealistic facial animation in your view ? Many thanks (and the dvd looks great btw).
  20. SteveW928

    The best forgotten tutorials for EIAS

    I was initially opposed to subscription software, but I think people aren't so opposed to it anymore. But, it is nice to have options. So long as the subscription isn't priced way more (and the only option), as long as development continues, I'm happy. (ie: some products went subscription, but cost far more and didn't seem to speed up updates.... while for others, the end-price is similar and developers speak of better cashflow, etc.) The nice thing about it being an option, is that a person who does 3D all day long is in quite a different place than someone who does a project now and then. The daily person would buy it outright or pay the subscription as it is easily worth it. But, the person doing an occasional project does better paying for a month here or there... but might not buy at all if the price for the whole thing is too high. It also lowers the entry level, as you don't have to buy one huge purchase to get started. re: dongle - I don't really like them. I lost mine, for example, in a move. :( Now I have to factor that, too, into an update/repurchase. We'd also probably end up with a USB-A device that needs to hang off an adapter, which is kind of a pain for laptops, etc. Some kind of floating license would be great (ie: software can be installed on any number of machine, but the license only enables x number of them to be used... so long as it has the capability to work off-line for some reasonable time-frame so an internet outage doesn't keep one from working.
  21. Tomas Egger

    Uvs and Electricimage 8 obj import

    Ola Joseph! Happy new year my friend! Yes, We improved a lot .OBJ import in EIAS 9.1 and Demo works really fine for this kind of trick without restrictions :) I am glad you solved! Thanks Tom
  22. Happy New year! So, I recently tried to import a Human model obj. into Eias 8 and it did not bring in the uvs for some reason, which made applying the map impossible. I could not check use uvs in the group info box. It was greyed out. This is what I did: 1.I imported the file( https://www.food4rhino.com/resource/mei-posed-001) into EIAS 9 DEMO. and applied the map in there. 2. I reexported the model as a validated fact file which gave me the UVS in version 8, but the map still did not apply properly in version 8 for some reason. 3. I had to save the material from version 9 demo as well and then apply that in version 8. Finally, it worked!
  23. Tomas Egger

    The best forgotten tutorials for EIAS

    Ola Bernd, Smaller upgrades are cheaper, dont worry. the only difference between subscription and non-subscription, its that you are forced to pay always, we dont want that. we only want the user base happy. The goal in the future will be faster, smaller and affordable upgrades, so, everybody will be seeing what we are doing. EIAS v10 was a really necessary upgrade, since tons of things needed to be prepared for the future. thanks tom
  24. ShaddamIV

    The best forgotten tutorials for EIAS

    Can you imagine that for 5 years EIAS probably did not receive any money and they have to pay for the programmers? I would rather pay less more frequently and see EIAS grow than to think : I made a good deal. I agree there need to be an option to buy the full software.
  25. Be.eM

    The best forgotten tutorials for EIAS

    Well, that's how it is advertised. However, it's primarily a good thing for the shareholders of the company in question. I haven't seen many new features in Adobe software that really make a difference or would have been a reason to *buy* an upgrade. Something is developed, some new features appear and get some hype, but still working functions get broken during updates, while other - long requested - features are not implemented. I don't mind an *option* to subscribe. But I really hate it if it's the only option.
  26. ShaddamIV

    The best forgotten tutorials for EIAS

    But at the same time, it would allowed to improve the software at a much faster rate. All non-subscription 3D software are dead now or have not evolved. Also the starting price is too much for 80% of the people.
  27. Tomas Egger

    The best forgotten tutorials for EIAS

    Ola Bernd! Happy new year :) We dont have plans for subscriptions, we dont like it. But, we like the idea of smaller upgrades after EIAS v10, to be in touch with users frequently, Our focus now is finish v10. About Dongle, we like it, but we are thinking in a possible mixed option. Thanks a lot Tom
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