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  1. Last week
  2. S. Houtzager

    Grid Snapping staying on

    That's it!
  3. Tomas Egger

    Grid Snapping staying on

    Ola my friend! Turn off the “caps lock” on your keyboard. Caps lock = snap to grid. hope that helps ;) thanks Tom
  4. S. Houtzager

    Grid Snapping staying on

    I have a fairly large interior file I am working on. Unable to turn off grid snapping. Everything I move always moves to the grid. After awhile the grid snap will turn itself back on. I am using the EI 9.1 and the latest windows 10. :/ tested on a new ei file with nothing in it and it has same issue.
  5. Earlier
  6. Thank you Tomas
  7. Ola Terrainman! You can add this Quicktime framework which allow After Effects or Quicktime 7 read .img files bigger than 2GB, you will also find a Photoshop plug-in to read .img. http://telegraphics.com.au/sw/product/eicomponent Any problem, msg me Thanks Tom
  8. I am unable to open aftereffects CS 6.6 and am stuck at trying to send an animation to a client in the next hour. Does anyone know of a way to converet an .img file to something useable? Terrainman
  9. Tomas Egger

    Last Evermotion - promise!

    Cool Nige!! Thanks Tom
  10. barnabythebear

    Last Evermotion - promise!

    Hiya, I brought a set of Evermotion Blender scenes to test out Cycles (Sloooooow), I thought I'd try them in EIAS. There are a couple of UV issues but I thought it looked quite nice. You'll be pleased to know my next project is 100% me :) Thanks, Nige.
  11. Tomas Egger

    Is EIAS10 still due to release ?

    Ola my friend! Yes, working everyday on it, we really hope to release this year! Feel free to message us anytime! Thanks Tom
  12. Eias3D Grasshopper

    Is EIAS10 still due to release ?

    Hello Guys, It's been a while, Any thoughts or information at all please ? :)
  13. Tomas Egger

    Renderama in Mojave

    Ola Dan! Btw: Just tested here on Mojave and my Slave was receiving fine the files. If you need help, please, msg me directly: tom@eias3d.com Thanks Tom
  14. Tomas Egger

    Renderama in Mojave

    Ola Dan! Take a look if you have a fixed IP and if the Slave number matches exactly with Rama you typed. Thanks Tom
  15. Danford

    Renderama in Mojave

    Renderama doesn't get any jobs I send from the main app in Mojave. Is there something we can do to make it work? Thanks in advance.
  16. Tomas Egger

    Another Evermotion Scene

    Ola Nigel! Really beautiful! Post in the Facebook page! Tom
  17. barnabythebear

    Another Evermotion Scene

    Hiya all, As it's a bit quite around here I'd though I'd post a scene I started to mess around with a while ago and never got around to finish. I was having trouble getting a contact shadow under the stuff on the table. Thanks, Nige.
  18. AVTPro

    Cloth Sample in EIAS

    Yes, Marvelous Designer. Maya users also use MD.
  19. paulc

    Cloth Sample in EIAS

    Was this generated in some other app and then rendered in EIAS or created entirely in EIAS?
  20. AVTPro

    Cloth Sample in EIAS

    I'm working on a project and I needed to refresh myself on cloth sim. Here's a sample in EIAS. https://youtu.be/mja9IARxX5w Here's my original sample in Maya https://youtu.be/xWL_buygkYU
  21. Tomas Egger

    EIAS v10 current development!

    Ola Steve! Will be a pleasure to have you back! Thanks Tom
  22. Tomas Egger

    Running El Capitan 10.11.6

    Ola pblanton56! Msg me and I help you to solve this! tom@eias3d.com Thanks Tom
  23. SteveW928

    EIAS v10 current development!

    Hi Tomas, Yes, I'm doing OK and hoping I'll be in a position to use EIAS again some day. I'm just lurking for now. :)
  24. pblanton56

    Running El Capitan 10.11.6

    Tried to manually place the attached components in Framework but Eve3.framework, Sentinel.framework, and SuperPro32.framework which have been sent to me, show as being not compatible (a circle with a diagonal line through it). BUT APPARENTLY, THE PROGRAM AFTER ERASING MY HARDDRIVE AND RE-INSTALLING ALL PROGRAMS, EIA IS NOT APPARENTLY WORKING - IT DOES LAUNCH. Will have to test a project within two weeks and let you know how things turn out. Cross your fingers. For now, thank you for your attention to this matter. Your attention to this matter is greatly appreciated. Thank you.
  25. Tomas Egger

    Running El Capitan 10.11.6

    Ola my friend, Yes, in the report, shows its missing one more framework "Library not loaded: /Library/Frameworks/Sentinel.framework/Versions/A/Sentinel" Sentinel.framework. Please, place both frameworks attached here in the message in the same framework folder you did previously. Thanks Tom Frameworks.zip
  26. pblanton56

    Running El Capitan 10.11.6

    Sorry, Still no luck Process: Animator [809] Path: /Applications/EIAS 8.0.0/Animator.app/Contents/MacOS/Animator Identifier: com.electricimage.animator Version: ??? Code Type: X86 (Native) Parent Process: ??? [1] Responsible: Animator [809] User ID: 501 Date/Time: 2019-07-13 16:50:36.524 -0500 OS Version: Mac OS X 10.11.6 (15G22010) Report Version: 11 Anonymous UUID: E613C4E6-74A9-E6DB-E3E1-6C129E21786B Time Awake Since Boot: 710 seconds System Integrity Protection: enabled Crashed Thread: 0 Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Application Specific Information: dyld: launch, loading dependent libraries Dyld Error Message: Library not loaded: /Library/Frameworks/Sentinel.framework/Versions/A/Sentinel Referenced from: /Applications/EIAS 8.0.0/Animator.app/Contents/MacOS/Animator Reason: image not found Binary Images: 0x8fe32000 - 0x8fe66df7 dyld (360.22) <42DA1327-7E0F-3C1D-91D1-E1F5016097ED> /usr/lib/dyld 0x964db000 - 0x964e2fff com.apple.agl (3.3.1 - AGL-3.3.1) <1C926AFE-8290-36BC-93C1-5B696FC1A91A> /System/Library/Frameworks/AGL.framework/Versions/A/AGL 0x97f5b000 - 0x97f5bfff com.apple.Carbon (154 - 157) <25DB41AD-B46F-3FC2-8FFB-325750777CC0> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon 0x9838d000 - 0x9860bfef com.apple.QuickTime (7.7.3 - 2943.14) <FA14660C-2299-376B-AE3A-EEB96FC3AC6D> /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime 0x9c659000 - 0x9c667ff3 com.apple.opengl (12.1.0 - 12.1.0) <B5548A63-47D8-3935-A244-CD9862837880> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL Model: MacBookPro11,5, BootROM MBP114.0184.B00, 4 processors, Intel Core i7, 2.8 GHz, 16 GB, SMC 2.30f2 Graphics: AMD Radeon R9 M370X, AMD Radeon R9 M370X, PCIe, 2048 MB Graphics: Intel Iris Pro, Intel Iris Pro, Built-In Memory Module: BANK 0/DIMM0, 8 GB, DDR3, 1600 MHz, 0x80AD, 0x484D54343147533642465238412D50422020 Memory Module: BANK 1/DIMM0, 8 GB, DDR3, 1600 MHz, 0x80AD, 0x484D54343147533642465238412D50422020 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x152), Broadcom BCM43xx 1.0 (7.21.95.178.1a2) Bluetooth: Version 4.4.6f4, 3 services, 27 devices, 1 incoming serial ports Network Service: Wi-Fi, AirPort, en0 Serial ATA Device: APPLE SSD SM0512G, 500.28 GB USB Device: USB 3.0 Bus USB Device: Apple Internal Keyboard / Trackpad USB Device: Bluetooth USB Host Controller USB Device: USB UltraPro USB Device: USB Optical Mouse Thunderbolt Bus: MacBook Pro, Apple Inc., 27.1
  27. Tomas Egger

    Running El Capitan 10.11.6

    Ola pblanton56! Please, manually place the Eve3.framework missing when you run EIAS 8.0 on your mac in the correct system place. Your HD / Library / Frameworks / Eve3.framework Framework attached here in the post. Eve3.framework.zip Thanks Tom
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