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GeordieJames

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About GeordieJames

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  • Birthday 06/25/1970

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  1. GeordieJames

    Render Farm

    No problem, how long is each frame taking ? And whilst I am a Mac afficianado don't forget you can use PCs as render nodes just as easily as Macs so if there are of those knocking about on your local network then it can be a very cost effective way to work.
  2. GeordieJames

    Render Farm

    Hi Joe, Do you have access to other local computers (Mac or PC) ? If so, even without internet access you could create your own renderfarm and distribute the frames that way. If you haven't done this before its very straightforward to set up. All the best James
  3. GeordieJames

    Renderama Slave losing connection

    Hi Brian, what Mac OS are you using ? James
  4. GeordieJames

    Interior rendering too much glare

    Steve I'm with Alex on this, you shouldn't be afraid to allow such dynamism within your imagery. I've fought long and hard trying to get that perfect balance and in the end, when achieved, it just looks overly good...which makes it seem fake. Its a bit like HDR imagery - sometimes it's so well exposed everywhere that it just looks odd. Whilst I don't think I've quite achieved it yet I'm always looking to create imagery that has the feel of a professional photographer and its amazing how often they push areas within an image to accentuate others. But of course 'the customer is always right' so if you have to reduce it then the customise features should enable you to do that. Cheers James
  5. GeordieJames

    Architecture, EIAS and ZBrush

    Guy Superb...inspirational...thankyou
  6. GeordieJames

    24 Free 5000 pixel HDRI Maps :)

    how cool is this :-) Thx for posting Tomas
  7. GeordieJames

    Offshore windmills

    secret 64 bit version....we have Psunami somewhere but hadn't even thought to see whether it was 64bit....we did one job with it way back when and it was brilliant but slow, love to see how quick it is now with 9 :-) I'm off digging for it
  8. GeordieJames

    Problem importing fact files from FormZ 7

    Hi Rod I upgraded to FZ7 a while back and instantly found issues with the fact export. Its been reported and they will be updating it in the next bug fix release....which is taking an age to come out probably because they have a lot of work to fix their component system which is very buggy (found that out some time into a complex nested project !!!). As Tomas says for now you can force the export to work correctly by checking the 'triangulate all facetted' option. I do get differing export results from FZ6.5 to FZ7 so I have both versions running just in case. Cheers James
  9. GeordieJames

    Imagenation Alien

    Fantastic work Ash, beautifully lit. You say unwrapping the UV's was a nightmare...dare I ask how you did it ? James
  10. GeordieJames

    Northern Lights plugin development status update

    fantastic news :-)
  11. GeordieJames

    Cristobal's new movie

    Once again Cristobal's work inspires - damn he's good :-)
  12. Hey Mondoman - good call on the bexier 2 deformation - I've managed to almost replicate the curve (probably good enough for my purposes) using the tail split in two and each one having a bezier 2 deformation....now to animate it :-)
  13. Hi all, Looking for some basic help with rigging a tail - its part of a logo and I'm deconstructing the logo to animate it back into its final state. The pic attached shows the position it needs to finish in and it shows my initial attempts to rig it. I know I could animate the bones individually but as I understand this is what IK is for so I want to try and work it out properly. Steps so far ; 1. I created a straight mesh with the right thicknesses for the final logo - segmented enough to bend properly 2. Created bones along its length now, here's what I 'wanted' to do, from this point set IK handles and bend and twist the tail from the straight position to the final curved position....and then animate it my best success has been however to rotate the bones till the skinned shape matches the logo (what you see in the pic attached) and then attach IK handles But of course with little understanding I can't bend it as I want to and it flips and does all sorts of crazy stuff. So this is an initial shout out for some help working out the best way of animating this tail, and of course if probably a pre-cursor to me finally buying your rigging DVD's Alonso (this is the first project I've needed to do this...honest) Look forward to comments/suggestions Cheers James
  14. GeordieJames

    New Benchmark Project!

    Great comparison data for operating systems - and EI9 is just sooooo quick - Sponza in 8 seconds on my PC Slave - see uploaded results for details
  15. GeordieJames

    Off Topic! Movember is here!

    Well, in the interests of humanity I've taken the plunge...its not going great facially, Ned Flanders being my closest looky liky Anyhoo, if anyone would like a laugh it shall be growing here :-) http://uk.movember.com/mospace/5496557
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