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S. Houtzager

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About S. Houtzager

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    Senior Member
  • Birthday July 7

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  • Location
    Atlanta, Georgia
  • Interests
    Pixel Magician, Technical Person, All around Good Egg

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  1. S. Houtzager

    Happy Holidays EI people

    https://www.dropbox.com/s/vc7hspcmhtdnxt0/48.png?dl=0 Done in other but could have easily been done in EI.
  2. S. Houtzager

    Computer Lite Glow

    Ahhhh, it is possible by making a set of the object/s. Just wish I could turn off the light so it is not visible but the light given off by it remains. There is a not visible setting for area lights but there is no change.
  3. S. Houtzager

    Computer Lite Glow

    Hey David, Can you please shed some light (no pun intended) on how to assign any geometry to be used as a light using an area light? :)
  4. S. Houtzager

    Windows Version issue

    https://www.dropbox.com/s/hsh4xgyharuwr7g/rhino.JPG?dl=0 Rhino 5. When I select Open I get a nicer window.
  5. S. Houtzager

    Windows Version issue

    Is there a way to get a better window than this one when searching for an item from within EI. Say I want to add a shader, then I click add, and then the image I am showing appears. That window is soooooo old and has no shortcuts. Thanks for the time! https://www.dropbox.com/s/w7u52xdxo0uqwba/window.JPG?dl=0
  6. S. Houtzager

    Lit up Plexiglass

    Good point. Also, what GI settings bleed colors? I need the colors of the different plexiglass sheets to bleed out.
  7. S. Houtzager

    Lit up Plexiglass

    https://www.dropbox.com/s/id58pp49mpvvjuu/illuminated-Colour-Wall1.jpg?dl=0 Check out the pic and see if it is doable in EI. I have many different blocks that need to glow. I am think transmission but looking something easier to set up. Any ideas?
  8. S. Houtzager

    .img files and After Effects

    So i just got my hands on AECS6 and was using AECS3 for years. A bit behind but that saves me money. An EI movie in .img format now does not play in AE6 but did in AE3. I just see the first frame. My other .img files work fine. Anyone else notice this?
  9. S. Houtzager

    Texture mapping issue

    Yep it does thanx. Have you ever figured out how to make it auto find the largest face? It currently will stick to the sides and I will turn it manually.
  10. S. Houtzager

    Texture mapping issue

    How do you make the texture mapping to default to "model" space and not "UV" space. I would like to import a texture and it snap to the largest face and size itself to that. Instead it is wrapping around the model as you can see in the image. https://www.dropbox.com/s/duk2jalgmm018zh/textmap.png?dl=0 I unchecked use UV in the import settings in the preferences.
  11. Have always wondered how you asign a strength map to a bone that is part of a skeleton of bones. In this pic I have a person that is just one unified mesh. I painted a weight map. I have built the skeleton of bones and attached it to the mesh. Now how to assign the strength map to the bone? I have looked at the strength map editor but don't see how to assign the map. https://www.dropbox.com/s/7wnajpxeybbm1dw/strengthmap.png?dl=0
  12. S. Houtzager

    Full Render stuck on 1280 x 720

    Ahhh, I wasn't aware of that "feature". :) thanks.
  13. I have a file that when I hit Render Full Size, it always renders out 1280 x 720. When I go to draft mode and I select half and it will render half of 1280 x 720. Other files are not stuck on this size. I can adjust the Aspect Ratio and Resolution and they will not affect the full size render at all Must be missing something :/
  14. Hey Shaddam, Was just testing those little arrows that you circled. When clicked they add channels. BTW, did you know about hiding items in the project window? Under the 5th button from the left along the top of the pjt window is "hide by type". Then you can select different items.
  15. S. Houtzager

    Sparkles Shader 1.0

    Happy New Year to EIAS team and to all!