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barnabythebear last won the day on August 11

barnabythebear had the most liked content!

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About barnabythebear

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    Kettering, UK.
  • Interests
    Computer 3D graphics, Wargameing, Comics & Manga, History & Archaeology.


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  • Location
    Kettering, UK.
  • Bio
    Long time children's playground designer now freelancing and designing scenery for tabletop war gamers.

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  1. barnabythebear

    Another Evermotion Scene

    Hiya all, As it's a bit quite around here I'd though I'd post a scene I started to mess around with a while ago and never got around to finish. I was having trouble getting a contact shadow under the stuff on the table. Thanks, Nige.
  2. barnabythebear

    Maria Sibylla Merian's butterflies

    Beautiful work :)
  3. barnabythebear

    EIAS & VR

    Hiya Richard, That's really nice. I think I'm going to take this project into Unity but I will experiment later in EI just to compare the results. Thanks, Nige.
  4. barnabythebear

    EIAS & VR

    Hiya Kim, Diego and Nori, Thanks for the input gentlemen. Nori, that video is just what I need to generate! I will play with the six camera rig placed in a simple cube and see what results I get :) I'm assuming that in EI it's a matter of rendering a 360 for each camera? We have After Effects at the college so that shouldn't be a problem. We also have an Oculus Rift headset in our Games Design department, though I'm not sure what format it requires. I also need to add hotspots within the VR that can be accessed by the hand controller. These will bring up a simple still graphic with text. Does this require specialist software? Finally, I need to render three simple rooms and have a method of accessing/moving between each one. Thanks again for the advice, Nige. Edit: just found this in an older post: 1. Output from EI's rendering format to Environment 2. Batch Converting from EI Viewer to Vertical Cross 3. Use Adobe AE's SKYBOX Plugin. Vertical cross to 2: 1 Equirectangular So I just render out six stills to those specs? Is there a render aspect ratio that I need to maintain - 2:1 (4k 2:1 = 4096 x 2048)? Thanks
  5. barnabythebear

    EIAS & VR

    Hiya EI gang, I may have the opportunity to do a VR project but I have no experience of this type of thing! It will involve modeling an environment and creating a 360 view with this ending up in a VR headset. Has anyone tried this sort of thing? Any help would be appreciated :) Nige.
  6. barnabythebear

    Vogue Spain

    Great stuff Tomas, really love the making of, very insightful :) Nige.
  7. barnabythebear

    Sparkles Shader 1.0

    Thanks Tomas! Happy New Year to the EIAS team, here's to a great 2017 ^_^ Nige.
  8. barnabythebear


    Hiya, Here are the material files. The porcelain file needs a bitmap in the diffuse - just a small square of white saved as an img file. Thanks, Nige. Materials.zip
  9. barnabythebear


    Hi, I'm out of the UK at the moment but will do when I get back :) Ta Nige.
  10. barnabythebear


    Thanks guys. Ta, Nige.
  11. barnabythebear


    Hiya, Just a quick render of a bathroom from an Evermotion collection. Ta Nige.
  12. barnabythebear


    Hi all, Thanks. The background image is a random one I found. I'll hunt around for a better one! Ta, Nige.
  13. barnabythebear


    Hiya, Thanks Richard. I've tweaked it a little now:
  14. barnabythebear


    Hiya all, I recently brought a CG Axis collection of ready made interiors and thought i'd make a start on them during the school holidays! This is my first attempt at one - still needs some work ^_^ Loving EIAS's blurred reflections! Ta, Nige.
  15. barnabythebear

    More FormZ anomalies

    Hiya Derryl, Not sure how to attach files other than pictures here. Do you have an email address? Ta, Nige.