Hiya Kim, Diego and Nori,
Thanks for the input gentlemen. Nori, that video is just what I need to generate! I will play with the six camera rig placed in a simple cube and see what results I get :) I'm assuming that in EI it's a matter of rendering a 360 for each camera? We have After Effects at the college so that shouldn't be a problem. We also have an Oculus Rift headset in our Games Design department, though I'm not sure what format it requires.
I also need to add hotspots within the VR that can be accessed by the hand controller. These will bring up a simple still graphic with text. Does this require specialist software? Finally, I need to render three simple rooms and have a method of accessing/moving between each one.
Thanks again for the advice,
Edit: just found this in an older post:
1. Output from EI's rendering format to Environment
2. Batch Converting from EI Viewer to Vertical Cross
3. Use Adobe AE's SKYBOX Plugin. Vertical cross to 2: 1 Equirectangular
So I just render out six stills to those specs? Is there a render aspect ratio that I need to maintain - 2:1 (4k 2:1 = 4096 x 2048)?