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barnabythebear

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Everything posted by barnabythebear

  1. Hiya, This was created from a photograph of a derelict shop I found online. A quarantine project :) (Click to see the full res version - the compression is terrible) Nige.
  2. Hiya, If this is the Add 3D Text from within Animator, the two settings you need to lower are Max Angle and Max length when you first create the text. Cheers, Nige.
  3. Hiya, I brought a set of Evermotion Blender scenes to test out Cycles (Sloooooow), I thought I'd try them in EIAS. There are a couple of UV issues but I thought it looked quite nice. You'll be pleased to know my next project is 100% me :) Thanks, Nige.
  4. Hiya all, As it's a bit quite around here I'd though I'd post a scene I started to mess around with a while ago and never got around to finish. I was having trouble getting a contact shadow under the stuff on the table. Thanks, Nige.
  5. Hiya Richard, That's really nice. I think I'm going to take this project into Unity but I will experiment later in EI just to compare the results. Thanks, Nige.
  6. Hiya Kim, Diego and Nori, Thanks for the input gentlemen. Nori, that video is just what I need to generate! I will play with the six camera rig placed in a simple cube and see what results I get :) I'm assuming that in EI it's a matter of rendering a 360 for each camera? We have After Effects at the college so that shouldn't be a problem. We also have an Oculus Rift headset in our Games Design department, though I'm not sure what format it requires. I also need to add hotspots within the VR that can be accessed by the hand controller. These will bring up a simple still graphic with text. Does this require specialist software? Finally, I need to render three simple rooms and have a method of accessing/moving between each one. Thanks again for the advice, Nige. Edit: just found this in an older post: 1. Output from EI's rendering format to Environment 2. Batch Converting from EI Viewer to Vertical Cross 3. Use Adobe AE's SKYBOX Plugin. Vertical cross to 2: 1 Equirectangular So I just render out six stills to those specs? Is there a render aspect ratio that I need to maintain - 2:1 (4k 2:1 = 4096 x 2048)? Thanks
  7. Hiya EI gang, I may have the opportunity to do a VR project but I have no experience of this type of thing! It will involve modeling an environment and creating a 360 view with this ending up in a VR headset. Has anyone tried this sort of thing? Any help would be appreciated :) Nige.
  8. Great stuff Tomas, really love the making of, very insightful :) Nige.
  9. Thanks Tomas! Happy New Year to the EIAS team, here's to a great 2017 ^_^ Nige.
  10. Hiya, Here are the material files. The porcelain file needs a bitmap in the diffuse - just a small square of white saved as an img file. Thanks, Nige. Materials.zip
  11. Hi, I'm out of the UK at the moment but will do when I get back :) Ta Nige.
  12. Hiya, Just a quick render of a bathroom from an Evermotion collection. Ta Nige.
  13. Hi all, Thanks. The background image is a random one I found. I'll hunt around for a better one! Ta, Nige.
  14. Hiya, Thanks Richard. I've tweaked it a little now:
  15. Hiya all, I recently brought a CG Axis collection of ready made interiors and thought i'd make a start on them during the school holidays! This is my first attempt at one - still needs some work ^_^ Loving EIAS's blurred reflections! Ta, Nige.
  16. Hiya Derryl, Not sure how to attach files other than pictures here. Do you have an email address? Ta, Nige.
  17. Hiya Have to say that I have used FormZ 7 and I haven't had problems I couldn't solve with fact export. I'd be happy to look at one of your FormZ files that gives you problems. Thanks Nige.
  18. Hiya Reuben, I use to have similar issues when I had EIAS on a windows machine, but this was years ago. I think the issue if invisible groups is to do with the winding order of the ploygons(?). I use to have to take the fac into silo and re-export os a obj file. It always came in to EIAS fine. Thanks, Nige.
  19. Hiya, I use obj's from CGAxis. They currently have a 50% sale with the code AUTUMN14 They have a few free models to try. http://cgaxis.com Ta, Nige.
  20. haha, really good. I wonder how he got Bill Paterson involved? (UK actor who's been in lots of high profile British drama). ta Nige.
  21. Hi, I got a reply from nevercenter support and they said the .fac issue is on their to-do list for the next update. Thanks, Nige.
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