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AVTPro last won the day on March 15

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  1. Here's TV News Broadcast. Thank You Daniel, David Wu, Tomas, Igors. News  Coverage
  2. Hey Joseph, Forgive my zeal, I was so ecstatic about the project and animation being released that I wrote a dissertation and I don't believe I ever answered the question. No it was not rigged in EIAS. EIAS doesn't export geometry, caches or FBX for a cloth simulator. So there's no way that I know of off-hand to export a character to Marvelous Designer for the cloth simulation. EIAS has a quick, and fun, but intermediate level of rig tool. It can get most jobs done directly in Animator. This project however was very advanced deformation for a pudgy character. Moreover, even with all the
  3. https://avtpro.gumroad.com/l/Deformer
  4. Here's the first DVD I did. https://avtpro.gumroad.com/l/Deformer This sold well at the time. One of the goals for this was to make sure all the tricks and tips never got lost or stayed in one persons head. Anything else I find I'll post. AVT
  5. https://avtpro.gumroad.com/l/SkinMan
  6. Here it is on GumRoad. it's been several years so I dropped the price significantly. I'll load the other one soon. https://avtpro.gumroad.com/l/SkinMan
  7. Thanks Joe. I’ve been a Maya/EIAS user for years so I use both. I work as a problem-solver on the front end of a production no matter with what or where the final product is finished. (https://avtpro.gumroad.com/). Normally I rig in Maya. I hate to admit it, but when I first started rigging this project I was rushing because I had so many other parts to do. So I rigged and skinned it in Mixamo hoping to get it done quickly. Tomas once told me Mixamo is good for basic work only. Now I know what he meant. Usually Mixamo is OK for mocap but for key-framing it was problematic because Mixamo gave
  8. Here's the latest project I worked on for Daniel Lee museum exhibition, Shuffle 2021. I modeled, textured, rigged and animated also cloth sims. I worked in Zbrush, Maya and Marvelous Designer. Then everything was passed to David Wu who polished the look with rendering and shaders in EIAS v.10 beta. He also did the music. Special Thanks to Tomas who supported the software with advanced technical features. Enjoy. Character Animation Render: https://youtu.be/dOc-nkHzxjU Snippet from Museum https://youtu.be/N4df6uVdQYg
  9. Yes, Marvelous Designer. Maya users also use MD.
  10. I'm working on a project and I needed to refresh myself on cloth sim. Here's a sample in EIAS. https://youtu.be/mja9IARxX5w Here's my original sample in Maya https://youtu.be/xWL_buygkYU
  11. Thanks for inquiring. Status: No Momentum. So I sent the videos out as is. It wasn't finished but with good value and "way more" than enough to learn facial morphs in EIAS. I haven't given up on the Face Rig Anim DVD. I will finish it and send out a final DVD but probably after the EIAS 10 is out. if you are interested I can look it over, send what I have, and try to rekindle momentum on a final. I still offer 1 hour or so support with the DVD. In my view, EIAS could always do realistic facial animation with BlendShape Editor. The girl in the video I did in an old version of EIA
  12. Here's a sample of an animation that only started out as a test but snowballed into a final render. I'm helping with beta as I have with EIAS for decades. ;-) They gave me a model from Mixamo that had facial morphs. I was only testing the face so I used an audio snippet. I set up the voice recognition in MotionBuilder. Then I animated the expressions and eyes. I also added the body motion from Mixamo but edited the fingers and gesture to match the dialog. I used Maya for the hair and cloth dynamics. Tomas and I did some extra researching on caching and I picked up a few new tricks wit
  13. Pre-orders have been slow and development has linger. However, I'm trying to tie this up by the end of next month. If you're interested order now before the final price. Here's another exert. Simple import overview. https://youtu.be/biMdmmxTEMc Here's a sample facial animation I did with dynamics in EIAS for David Wu's rendering of the kitchen and girl. https://www.youtube.com/watch?v=kMK7OWYg9Ck
  14. Here's a sample of an animation I did in Maya and imported it into EIAS. https://www.youtube.com/watch?v=gBwdA7eag9A Here's the original I did in Maya. Just thought I would see how EI like it. https://www.youtube.com/watch?v=3S-HL1u1TSw
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