Jump to content

Tomas Egger

  • Content Count

  • Joined

  • Last visited

  • Days Won


Tomas Egger last won the day on September 3

Tomas Egger had the most liked content!

Community Reputation

163 Excellent

About Tomas Egger

  • Rank
  • Birthday 02/28/1971

Profile Information

  • Gender

Recent Profile Visitors

28,359 profile views
  1. Ola Burney! We are here non stop, we just started to update our new viewports to handle more data after our last feature implementation, we hope to finish this soon, after that, we will do more polishing and re-started the bug fixing cycle. We are anxious to finish the upgrade :) Thanks Tom
  2. Ola Hervé! Thanks a lot for the sample project! I will discuss with Igors! Tom
  3. Ola my friend! We are working non stop on v10 :) Your problem, appears a limitation of the Raytrace render, please, do me a favor, simplify your scene, only one Tree, the used light and only one Ubershape plane behind to show these "squares" artifacts in the render, collect the scene and send me. (tom@eias3d.com) - A trick with Trees using Raytrace GI render, please, download this sample project, in the Transparency tab / Raytrace sub-tab / you should use GI Cache as "Irradiance" to have a really faster render. X_Frog Tree sample project Thanks Tom
  4. Ola PWoods, Could you send me the collected project and the snapshot showing the problem? email: tom@eias3d.com If you need to share doubts and users ideas in realtime, you can join us in our Facebook private group. Facebook EIAS group Thanks Tom
  5. Ola Derryl, Everybody invited to our closed group on Facebook, its easier and faster to solve problems them if someone needs help. Thanks Tom
  6. Ola Joseph, No stop here fixing bugs! Nothing changes for us right now in the next Apple steps, we had several delays here to solve the current Apple changes :) Thanks Tom
  7. Ola Derryl, Any OS prior than Catalina works! if you have any problem after the OS update, msg me directly in the email. I dont know if you have Facebook, you can msg me there too, which is faster and I help you for sure. OS Catalina is full 64 bits, EIAS 9.1 will not work anymore there :( Thanks Tom
  8. Ola Nige! Your renders are becoming more and more cool :) Thanks for posting! Tom
  9. Ola Nige! Thanks a lot for the answer! Tom
  10. Ola Djamel! Please, send me a email: tom@eias3d.com I will fix your mac :) Thanks Tom
  11. Ola Djmael! Please, try this dongle installer: https://www.dropbox.com/s/ljyal6mz5goc8hy/El_Capitan_OSX_Dongle_Installer.zip?dl=0 Thanks Tom
  12. Ola my friend Mark! We did our steps for performance :) You will see it.. Thanks Tom
  13. Ola Paul! Since we use EIAS everyday in the projects, we did all possible changes in this release to make it modern for our workflow, Im pretty sure, our user base will benefit it a lot of it. Allowing next upgrades to be easier to release and faster. Thanks a lot for your kind words P :) Tom
  14. Ola Paul! Its his wish, sure, Im personal wish is a poly modeler built-in too :) Thanks Tom
  15. Hey Jeff! Interesting post! btw: As you know, I am an EIAS user too! so, since we do lots of TV ads and VFX. our goal is bring EIAS asap "into the 21st. Century" as you wrote hehe.. I hope we will please, lots of request from our user base! Including you of course :) Yes, we are a small team with a lot of passion to EIAS, trying to be clear about what took so long on this upgrade, some important changes we did, generated a "cascade" effect, pushing us to re-write from scratch more and more the old code. And recent external changes from Apple added more delay on our side, Apple killed 32 bits apps, Apple killed Quicktime on Windows and a lot more.. so, we had a balance between big code changes, new features to make us and the user base happy, lots of optimizations to show we are faster and easier than the other apps for sure :) Our goal after v10: make smaller upgrades to be always in contact with our user base, hearing all demands and make always EIAS fresh! Thanks a lot Tom
  • Create New...