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maher last won the day on December 3

maher had the most liked content!

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About maher

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    Drummondville, Quebec, Canada

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  1. maher

    Build that city, Cyberpunk kit for free

    Sure Tomas, Here 2 videos links : https://youtu.be/q1HLnWruLgI https://youtu.be/7Li9H7fYdcM
  2. maher

    Build that city, Cyberpunk kit for free

    If someone ever want to buy the KB3D SteamPunk kit, be aware that I've already done all the work of importing the models in EIAS, retexturing, creating Master Materials and (yes, I'm obsessive/compulsive) doing HighRes QT spins for all the buildings
  3. maher

    Particles generator?

    Ola Tomas, I got the Dante plug-in but I'm missing the documentation. Do you have it and if yes, could you please email it to me? Thanks Maher
  4. maher

    EIAS 9.1 and Catalina

    Ola Tomas, Can we use a Catalina Mac as a rendering slave node with Renderama, Camera 9.1 and plug-ins already 64 bits and spool jobs done in EIAS 9.1 from an older Mac? Maher
  5. I'm looking to replace my old MacBook Pro (mid 2014) for a new laptop like the new 16 inch MacBook Pro. I supposed it will come with Catalina and cannot be downgraded to an older MacOS so I need to know if EIAS 9.1 and all my plug-ins will run fine on that OS or if I have to wait to the new version of EIAS. Thanks, Maher
  6. maher

    Build that city, Cyberpunk kit for free

    Hello Steve, you make me realize that I didn't need MForge! I totally forgot the native Anisotropic shader... In the KitBash textures folder you have roughness and shininess maps. I understand that shininess correspond to specular channel in Animator but roughness/glossiness doesn't have équivalent channel in EIAS. May be it could be placed as a reflection map since an object with a rough surface won't reflect directly like a mirror but would rather scatter the light in all direction. Tomas, thank for the clarification for the new way to handle material in v10. I think that I will postpone all my kit bash translation until the release of v10. Maher
  7. maher

    Build that city, Cyberpunk kit for free

    I bought yesterday the kitbash3D SF prop kit called «Greebles». For only $45, it's an incredible value. If one of you ever go for it, be aware that I have created independent EIAS animator files for each objects after working tediously to recreate correctly (as best as I could) all the textures and materials. The only non native plug-in used is MForge. There is a lot less textures in that kit then in the CyberPunk mini kit so it was a fairly straightforward process. I'm doing now the same EIAS importation for the free CyberPunk minikit. Doest anyone know what is the equivalent in Animator for a roughness texture file? Thanks, Maher
  8. maher

    Build that city, Cyberpunk kit for free

    Wow! This is a great ressource. Is there any format of those kits that would bring the models with textures in Animator? Maher
  9. maher

    Particles generator?

    Hello Tomas Yes, in 9,1! Could you sell me that plug-in or should I try to reach Blair? Maher
  10. Is there any trick or plug-ins still working in last iteration of EIAS that allow to confine particles emission in a controlled shape dimensions. The native particles plug-ins only allow a square or cubic shape. Thanks. Maher
  11. Color and displacement maps of the moon here, if you are not already aware : https://svs.gsfc.nasa.gov/4720 Maher
  12. Thanks for this new email. Blair sent me the update for Big Dipper 32 bits, but on the old email, and he didn't answer me on another query because he probably don't check very often his old one. Maher
  13. Ola Tomas, Are you just in charge of providing the 64 bits updates for the Northern Lights plug-ins or can you also sell and personalize for new clients? Maher
  14. maher

    Upgrade request

    Thanks Tomas! Maher
  15. maher

    Upgrade request

    Ola Tomas, I also need to upgrade my NX shaders to 64 bits version. Thanks, Maher