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Found 2 results

  1. Im am trying to import an object with uv coordinates in EIAS 9.1 Demo. I exported with : StrataCX, Vue, Silo, AC3D. To these file format : .obj, .lwo, .fac When I try to activate the UV space in the material editor I get the error message : "The UV space is set as default for this texture, but it will not be used because the UVs are missing or disabled" The uv are in the files because they are loaded correctly between different 3D software. This is my .obj file (you can see the vt are there): mtllib mybox.mtl v 114.000000 182.487000 -70.439270 ... vt 0.677383 0.999839 ... vn 0.000000 1.000000 -0.000000 ... usemtl mymaterial1 f 1/1/1 2/2/4 3/3/7 4/4/10 ... usemtl mymaterial2 f 5/5/14 7/9/19 2/10/5 1/11/3 ...
  2. Hello, I am using v8 and I am unable to import any models with textures regardless of what I try. I downloaded a free model from XFrog.com with textures already applied. (Bristlecone Pine http://xfrog.com/product/X-16.html) The .obj file comes in as one object with no textures. The textures are definitely there as I can see them when importing into other programs such as FormZ or Balancer. In FormZ I can break the model apart and reimport it back into EI but the normals are wrong so you can't accurately apply new textures to the leaf planes. Even a simple sphere with a texture gets stripped when importing into EI. Is there a tried and true method for bringing in models with textures? Thanks. -Derryl
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