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Hi Everyone, This is my latest work-in-progress personal project. It is the tabernacle in the wilderness as described in the book of Exodus in the hebrew bible. A view of the Most Holy place is missing because I need to model a cherubim and Rhino (Mac WIP) doesn't do organic modelling. You need t-splines (plug-in) in Rhino to do that so I started learning Blender to sculpt the cherubim on the lid of the Ark of the Covenant. I can't see myself finishing it any time soon as the learning curve for Blender looks quite steep! Rhino has proven quick for me to become productive with but its limitations on the organic side of modelling are its let down, for a Mac platform anyway. Really like the layer organisation and the predictability of it working with EI. The only problem I had was bring models in to scale in EI but resolved that by dialling the scale factor down to 0.01 in the 'Import Options' in EI. Hope you like it so far. Michael