Status of Triple D shaders_A edge in EIAS 8
#1
Posted 23 February 2010 - 04:20 PM
I'm about to start a project and in the past have used many of the of the A Edge shaders from Triple D. I plan to use EIAS 8 for this project and before I upgrade I need to know if there are any issues with these shaders in EIAS 8. The Triple D site says they are EIAS 7 ready but no mention of 8. Am I safe or do I need to find an alternate solution?
Bill
#7
Posted 19 July 2010 - 06:44 PM
A Fractal Works fine but none of the aEdge shaders work, they don't render correctly and the previews are broke.
Pitty because they are great shaders, does anyone know if tripleD are still active in development ?, guess i should drop them a line.
Reuben
#9
Posted 12 January 2011 - 02:35 AM
Just tested this with the latest v8 on windows XP64 -
A Fractal Works fine but none of the aEdge shaders work, they don't render correctly and the previews are broke.
Pitty because they are great shaders, does anyone know if tripleD are still active in development ?, guess i should drop them a line.
Reuben
It seems as though the business closed for good on 3rd december 2010.
www.tripledtools.com
#17
Posted 13 June 2011 - 03:43 PM
HD renders, I get rendering errors after a few frames, it goes as follow:
"Asem" 20 f, "bFractal" 20f, "aRim" 40f. It reports "SCAL Error ID ; 2 Error number : -1. According to my documentation, it is a "Shader Callbacks" error. It is either #1- Camera ran out of memory, or #2- Could not open shader.
Anyone has a pointer? not sure if I can do much with this info without support from TrippleDTools. I may have to replicate the same look with a combination of other shaders. Unfortunately I already have the look down and would like to avoid the other option which is to render in small sections or babysit the renders.
Thanks to anyone wanting to shed some light on this brilliant set of "old" shaders.
Christian
#18
Posted 13 June 2011 - 04:46 PM
Are you using the latest versions of the shaders? are you in renderfarm mode? it looks like a re-installation of the shaders can help here.
We are continually using these shaders without problem in V8 but I remember once I had to reinstall them.
The versions that I have installed are from: March 19, 2008.
Cheers
Diego
Imago-d visuals for music world
http://www.imago-d.org
#19
Posted 13 June 2011 - 04:49 PM
Are you using the latest versions of the shaders? are you in renderfarm mode? it looks like a re-installation of the shaders can help here.
We are continually using these shaders without problem in V8 but I remember once I had to reinstall them.
The versions that I have installed are from: March 19, 2008.
Cheers
Diego
Imago-d visuals for music world
http://www.imago-d.org
#20
Posted 07 May 2012 - 01:47 PM
My Photostream http://www.flickr.co...s/93647283@N03/
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