RAYT – Raytracer
2. Camera ran out of memory allocating BSP tree root node. Leaf size given.
Hi, I am getting this error message everytime I get to a certain point on an animation. What is BSP? how can I look for the problem?
RAYT ID 2
Started by vic3d, Oct 09 2011 07:32 PM
3 replies to this topic
#1
Posted 09 October 2011 - 07:32 PM
#2
Posted 17 October 2011 - 03:21 PM
Ola Vic,
Sorry for my delay to answer.
BSP:
http://en.wikipedia....ce_partitioning
Probably because you have too many Geometry and running a RayTrace render in EIAS 8.
Thanks
Tom
Sorry for my delay to answer.
BSP:
http://en.wikipedia....ce_partitioning
Probably because you have too many Geometry and running a RayTrace render in EIAS 8.
Thanks
Tom
#3
Posted 17 October 2011 - 03:50 PM
Thanks Tom I think I had left some of the trees and shrubs ouside the no GI group so I fixed that and it came out OK. Thanks.
#4
Posted 18 October 2011 - 03:35 PM
Ola Vic,
Good to know!!
Message me anytime
Thanks
Tom
Good to know!!
Message me anytime
Thanks
Tom
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