Sculptris to EI
Posted 30 June 2010 - 05:42 PM
Sculptris is very easy to use, fast and stable, it doesn't crash my PC at all, the texture and the bump map are all created in Sculptris, it export Obj with UV, I use Silo to convert the obj to fact without any trouble, there is about 200k of polygons (if not mistaken), it takes about 3-4 minutes to render with GI & RT Transmission
Sculptris is Free, it do lacks of those advance features in Zbrush, but what else can I ask for more with the quality model created with this fabulous freebie
Posted 30 June 2010 - 06:00 PM
Wonderful!!!, Big Brain..
Do you have the link of this free application to share with us?
Why you not try to add a Rig and do some animation tests just for fun?
opps! forgot the link http://www.sculptris.com/
currently for windows only, I don't think the developer will work on OSX version, due to he is working on something else, hope this little softweare will run in Bootcamp
I'll try to animate this, hopefully............... pray................
Posted 02 July 2010 - 06:36 PM
Incidentally, I was only able to open an obj file in Sculptris if I first opened the file in Wings3D and exported to a new obj file with the Tesselation set to triangles. But that does let me paint UV maps on some of these old obj files I have floating around my hard drive.
Posted 08 September 2011 - 06:52 PM
You can also find it for PC and Mac on the September issue of 3D World Magazine (#146) along with a 45 minutes tutorial. Saves as Obj.
As you see, no effort made with model... Just a blob to check Obj export.
Blob.jpg 26.65KB 12 downloads
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