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Sonica for EI status ?


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#1 Reuben.F

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Posted 22 July 2010 - 08:19 PM

Hi again everyone !

Does anyone know the status of the Sonica for EIAS, is it still in development ? this was one plugin i was really interested in, or in other words - audio driven animation - i know about the AE solution but i don't use AE so my hopes were with Sonica.

Kind regards

Reuben

#2 Tomas Egger

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Posted 22 July 2010 - 11:36 PM

Ola Reuben,

Sonica is a agreement between EITG and Kishore, I dont know whats happening there.. :)

Thanksss

Tom

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#3 kishore

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Posted 10 February 2011 - 09:06 PM

Sonica was intended as Maya plugin, however makes sense to bring it out as EIAS plugin as well. Although I am not fully sure how one can do it with the same generality as was possible in Maya. Any feedback is welcome. To be truly useful any sound attrib should be able to drive any animation channel..i will discuss with Tomas on possiblities

#4 RichardJoly

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Posted 11 February 2011 - 03:29 AM

Welcome to the Forum Kishore. It's nice to see you here.:D

#5 Diego

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Posted 11 February 2011 - 12:25 PM

Sonica was intended as Maya plugin, however makes sense to bring it out as EIAS plugin as well. Although I am not fully sure how one can do it with the same generality as was possible in Maya. Any feedback is welcome. To be truly useful any sound attrib should be able to drive any animation channel..i will discuss with Tomas on possiblities


Hello Kishore,

drive any animation channel through the intensity of a sound is a dream for us because 95% of our work is music based and this opens the door to endless expression forms.

Thank you very much for your interest in bringing Sonica to EIAS community.

Cheers

Diego

#6 spleeve

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Posted 11 February 2011 - 04:22 PM

Sonica was intended as Maya plugin, however makes sense to bring it out as EIAS plugin as well. Although I am not fully sure how one can do it with the same generality as was possible in Maya. Any feedback is welcome. To be truly useful any sound attrib should be able to drive any animation channel..i will discuss with Tomas on possiblities


Hi Kishore, are you the guy who did the programming on EIM???
Mike.

#7 kishore

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Posted 18 February 2011 - 12:18 AM


Sonica was intended as Maya plugin, however makes sense to bring it out as EIAS plugin as well. Although I am not fully sure how one can do it with the same generality as was possible in Maya. Any feedback is welcome. To be truly useful any sound attrib should be able to drive any animation channel..i will discuss with Tomas on possiblities


Hi Kishore, are you the guy who did the programming on EIM???
Mike.


Yes. I worked on it.

Yes, that's the idea. Initial thoughts are to use the existing expression support in EI.



Sonica was intended as Maya plugin, however makes sense to bring it out as EIAS plugin as well. Although I am not fully sure how one can do it with the same generality as was possible in Maya. Any feedback is welcome. To be truly useful any sound attrib should be able to drive any animation channel..i will discuss with Tomas on possiblities


Hello Kishore,

drive any animation channel through the intensity of a sound is a dream for us because 95% of our work is music based and this opens the door to endless expression forms.

Thank you very much for your interest in bringing Sonica to EIAS community.

Cheers

Diego



#8 spleeve

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Posted 18 February 2011 - 12:15 PM

Hi Kishore, are you the guy who did the programming on EIM???
Mike.
[/quote]

Yes. I worked on it.


Well, I just wanted to thank you!
As someone who still uses it regularly I can say that there are some things in it that still blow the competition out of the water.
The real shame is that it didn't continue to be developed so that some of the other parts could have been bought up to the same standard.
Anyway, I think it is a testament that it still runs (with some hiccups) on my Intel machine after many OS updates.
Are you able to say if it is any stage of development now?
Thanks,
Mike.

#9 kishore

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Posted 25 February 2011 - 03:18 AM

[quote='spleeve' pid='3113' dateline='1298031311']
Hi Kishore, are you the guy who did the programming on EIM???
Mike.
[/quote]

Yes. I worked on it.


Well, I just wanted to thank you!
As someone who still uses it regularly I can say that there are some things in it that still blow the competition out of the water.
The real shame is that it didn't continue to be developed so that some of the other parts could have been bought up to the same standard.
Anyway, I think it is a testament that it still runs (with some hiccups) on my Intel machine after many OS updates.
Are you able to say if it is any stage of development now?
Thanks,
Mike.
[/quote]



Mike, Firstly, thanks for your kind comments about EIM. It was a joint effort by many at EI, and had many good interface ideas from people such as Jay Roth, Matt Hoffman and several other developers at EI. Though I do take credit for EIM, I was only a rookie developer who helped bring it to life. There were a bunch of loyal EI users who critiqued and beta tested the beast before it was tamed and became useful.

Tesla was a follow on planned to EIM. However due to various constraints, it is dormant. Mainly, I am responsible for its dormancy and will take the blame.
Brad Parscale of EITG, made a good effort to revive it, but to bring it back to the world at the levels where it would be able to compete with the rest of the modelers who have been in development, is a momentous task that requires deeper backing and commitments. Sort of a David / Goliath analogy. Yet, I will say that comments on this forum have been very encouraging and who knows what might happen.

Tomas has done a magnificent job in bringing EIAS back to life again. His passion for the product is contagious. His positive thinking will take this package back to its glory days. I am not directly involved with EI, I have a full-time and a half job, I am but a supporter and well wisher, and in the coming days/weeks/months will try to make a contribution from the sidelines.

Cheers.
Kishore

#10 Tomas Egger

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Posted 25 February 2011 - 10:45 AM

Ola Kish,

Thanks a lot for you good words, its our first step to bring EIAS to modern age.
We (Tomas & Igors), all the EIAS3D team (Dave, Ian, Stephane, Rick, Luis), Matt and all the awesome beta team, we are working like nuts, but its a pleasure.

Thanks

Tom

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#11 Franky

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Posted 25 February 2011 - 12:18 PM

Ola Tomas,
we're very happy to know that the Igors, the beta team and yourself are doing a great job, but c'mon, throw us a bone to chew on while we're waiting ;-)

Cheers
Francois

#12 spleeve

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Posted 25 February 2011 - 01:23 PM

[quote='kishore' pid='3152' dateline='1298603926']
[quote='spleeve' pid='3113' dateline='1298031311']
Hi Kishore, are you the guy who did the programming on EIM???
Mike.
[/quote]

Yes. I worked on it.


Well, I just wanted to thank you!
As someone who still uses it regularly I can say that there are some things in it that still blow the competition out of the water.
The real shame is that it didn't continue to be developed so that some of the other parts could have been bought up to the same standard.
Anyway, I think it is a testament that it still runs (with some hiccups) on my Intel machine after many OS updates.
Are you able to say if it is any stage of development now?
Thanks,
Mike.
[/quote]



Mike, Firstly, thanks for your kind comments about EIM. It was a joint effort by many at EI, and had many good interface ideas from people such as Jay Roth, Matt Hoffman and several other developers at EI. Though I do take credit for EIM, I was only a rookie developer who helped bring it to life. There were a bunch of loyal EI users who critiqued and beta tested the beast before it was tamed and became useful.

Tesla was a follow on planned to EIM. However due to various constraints, it is dormant. Mainly, I am responsible for its dormancy and will take the blame.
Brad Parscale of EITG, made a good effort to revive it, but to bring it back to the world at the levels where it would be able to compete with the rest of the modelers who have been in development, is a momentous task that requires deeper backing and commitments. Sort of a David / Goliath analogy. Yet, I will say that comments on this forum have been very encouraging and who knows what might happen.

Tomas has done a magnificent job in bringing EIAS back to life again. His passion for the product is contagious. His positive thinking will take this package back to its glory days. I am not directly involved with EI, I have a full-time and a half job, I am but a supporter and well wisher, and in the coming days/weeks/months will try to make a contribution from the sidelines.

Cheers.
Kishore
[/quote]

Thanks for the info Kishore - and all the best with your future efforts!
Also, it is good to finally hear the status (or non-status) of EIM. I think that most of us who still use it were still clinging to a faint hope that it could be revived.
Now we can move forward and put our full efforts into finding and learning a replacement - if we haven't already done so.
Mike.

#13 Tomas Egger

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Posted 25 February 2011 - 03:36 PM

Ola Franky,

We are now in a delicate process to implement a complex thing in EIAS 9.. :)
Is it enough? :)

Thanks

Tom

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#14 Juanxer

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Posted 25 February 2011 - 09:35 PM

Arrgh, you teaser you! :P

#15 Franky

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Posted 26 February 2011 - 08:58 AM

Ola Tomas,
I knew it :cool:

#16 Reuben.F

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Posted 07 June 2011 - 05:30 PM

Sonica was intended as Maya plugin, however makes sense to bring it out as EIAS plugin as well. Although I am not fully sure how one can do it with the same generality as was possible in Maya. Any feedback is welcome. To be truly useful any sound attrib should be able to drive any animation channel..i will discuss with Tomas on possiblities


Hello Kishore,

i didn't realize there were replies here, ok after some thinking i've concluded that a "midi file reader" would be much more usefull than using waveforms to generate keyframes.

Someone has already written a blender script which does exacty what i'm thinking about -

http://blenderartist...imation-creator

Reuben




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