The latest one is 'Captains Log' which I have started to texture and light. It's currently lit as a day time shot with the focus at the moment on texturing. I'm hoping to also do a foggy mystical kind of lighting and a late afternoon sunset shot with a blazing red sailors warning.
Here is my start. Hope you enjoy it.

Some project stats:
1.7M polygons
NX shader with displacement for the sea.
GI, with the Ocean as an excluded set and with receive shadows turned off.
Michael


























