First of all Happy new year!!!. I'm trying to texture a coke bottle, and I have a problem (as always) with the negative-z. I have a bottle modeled that has a thickness, and the inside is full with liquid. I apply the coca cola logo to the bottle using cylindrical projection. The problem is that the logo is projected on the inside of the model, and obviously, I don't want that, as in the real life, the logo is only "painted" on the outside of the bottle. Attached I leave an image that may help you understand what I'm trying to explain.
Thank you!!!













