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The Art of Destruction


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#1 KurtF

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Posted 03 January 2012 - 09:15 PM

Fairly extensive article from FX Guide on CG destruction. Covers the Bullet physics engine as well as other techniques, plus which FX houses are developing their own custom solutions and pushing the leading edge.

The Art of Destruction

#2 interstellar

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Posted 03 January 2012 - 09:50 PM

Quote

Fairly extensive article from FX Guide on CG destruction. Covers the Bullet physics engine as well as other techniques, plus which FX houses are developing their own custom solutions and pushing the leading edge.

The Art of Destruction

Hi Kurt,

Thanks for pointing out this article. I'd love to see some more destruction effects for EIAS, like a next-generation version of Dante, for example.

Joe T

#3 FelixCat

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Posted 04 January 2012 - 12:30 AM

Sigh!
Thanks. Very interesting article...
FelixCat

#4 Tomas Egger

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Posted 04 January 2012 - 01:40 AM

Ola Kurt,

Really Interesting :) You know How I like VFX :)

Thanks

Tom
Tomas Egger

EIAS3D team
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#5 Mark Johnston

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Posted 04 January 2012 - 04:54 AM

Hey Kurt , the article was great !
I'am going to have to read some of their other articles now.
Thanks Mark

#6 KurtF

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Posted 04 January 2012 - 08:19 PM

Glad folks found it useful.

As for EI - we'll see how development proceeds under it's new management. Tomas hinted (when posting on another thread) that Major changes had been made. Hopefully some of these changes are to improve Animator's code base, allowing for future development and modernization.

That's my hope anyway.

#7 Tomas Egger

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Posted 04 January 2012 - 09:36 PM

Ola Kurt,

You are totally correct :)

Thanks

Tom
Tomas Egger

EIAS3D team
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