I think I've discovered another bug: Ambient-type lights aren't aware of their Illumination Lists. Even if Animator reflects their use in the viewports, Camera doesn't.
I'll post a sample in the bug list.
(argh, I thought I was posting this in the Bugs subforum. Sorry :()
Ambient-type lights not obeying Illumination Lists
Started by Juanxer, Feb 12 2011 02:57 PM
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