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Buggsy

2D people for scenes

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How do I represent the interiors of retail shops within the shopping centre? Is it just with 2D images or do you really have to model the interior of shops for it to be effective. I have looked at some of Ian Waters images and it's hard to tell if they are 2D images or if they are modelled?

What about signage. I don't want to use actual retail brands, that may land you in court? It hasn't been told to me who the other retail store owners are apart from the main supermarket in the centre. Should I make it a condition that I find out who the retail shops are going into the centre?

Any help with this would be much appreciated. I believe I could do the job very well but I need to budget properly for it and know what I'm in for before I commit to a price.

Michael

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I have seen mall store fronts done in 2d very well, as long as they are far enough away from the camera and there isn't too much camera spin. If you search around another user Vic3d has done some recently.

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Thanks Richard, you were quick off the mark. You must have learnt from Tomas and replicated yourself as well (ha ha).

I have seen mall store fronts done in 2d very well, as long as they are far enough away from the camera and there isn't too much camera spin. If you search around another user Vic3d has done some recently.

Thanks Steve

I did fail to tell everyone that they are static shots and not animated scenes.

It would appear as though I could do it in 2D but I'm sceptical of the overall result. Using 2D people in scenes always grates on me because getting the lighting right on a 2D image is difficult. I'd plan the shots and go to my local shopping centre and take photo's but I might be escorted to the local police station under suspicion of terrorism.

Michael

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