Jump to content


Photo

Simulation Video


  • Please log in to reply
9 replies to this topic

#1 KurtF

KurtF

    Member

  • Members
  • PipPipPip
  • 57 posts

Posted 16 May 2012 - 02:46 AM

Saw this today:



It shows Dual cards - a Tesla for simulation, and a Quadra for rendering. The speed is phenomonal.

Maybe someday we can have something like this in EIAS.

#2 Tomas Egger

Tomas Egger

    Developer

  • Administrators
  • 1,600 posts

Posted 16 May 2012 - 12:22 PM

Ola Kurt!!

Its a really interesting new research from NVIDIA.. the mix of CPU+GPU distributed simulations over the farm is the future for sure, lots of Pro fluid simulation software are doing this right now..

I found this one interesting:
http://www.exoticmat...om/demo-graphs/

Thanks

Tom

Tomas Egger

EIAS3D team
tom@eias3d.com


#3 Diego

Diego

    Member

  • Moderators
  • 158 posts

Posted 17 May 2012 - 10:32 AM

Hi,

I really miss some sort of usable particles in EIAS, particles that can be rendered via Renderama.

Nvidia Maximus is incredible and Naiad too, I hope soon to be addressed.

Cheers

Diego

#4 KurtF

KurtF

    Member

  • Members
  • PipPipPip
  • 57 posts

Posted 20 May 2012 - 02:31 AM

Hello Tomas, Diego,

nice links for the Naiad simulations. It would be great to get more powerful functionality into EIAS. Hopefully the overhaul of Animator will allow for a more balanced and rapid development cycle.

The wait is agony of course. Let's have version 9 soon.

#5 AVTPro

AVTPro

    Member

  • Members
  • PipPipPip
  • 112 posts

Posted 20 May 2012 - 11:45 AM

Is the Cudo technology or GPU, Tesla and Quadro available on the Mac with Maya? I already have an ATI Radeon HD 5870 and a Red Rocket Card in my 12 core. I know I am going to need Cudo card if I want to use Davinci for my RED camera. What options are available for harnessing this RT Fluid technology on the Mac. Also, does it work with ALL fluid effects like smoke and fire or only water? Thanks. Any insight would be helpful.

#6 AVTPro

AVTPro

    Member

  • Members
  • PipPipPip
  • 112 posts

Posted 20 May 2012 - 11:52 AM

I'll be honest, those technologies are so "cuttiing edge" and really still in development I don't thing it's practicle for EIAS. Also, those apps cost "5K" and up. EIAS is a fraction of the cost.

I recently used EIAS on a FBX project, and Also, MDD. Those type are upgrades are very practical and efficient to me. ...and free.

#7 KurtF

KurtF

    Member

  • Members
  • PipPipPip
  • 57 posts

Posted 10 July 2012 - 02:09 AM

How about this then?



Fun with flocking and other behaviors, volume filling and the like.

#8 Tomas Egger

Tomas Egger

    Developer

  • Administrators
  • 1,600 posts

Posted 10 July 2012 - 12:30 PM

Ola Kurt!

Nice.. :)

Thanks

Tom

Tomas Egger

EIAS3D team
tom@eias3d.com


#9 Mark Johnston

Mark Johnston

    Senior Member

  • Members
  • PipPipPipPip
  • 303 posts

Posted 12 July 2012 - 09:56 PM

Hi Kurt
Really cool
Mark

#10 KurtF

KurtF

    Member

  • Members
  • PipPipPip
  • 57 posts

Posted 14 July 2012 - 02:48 AM

Glad you guys liked it. Looking forward to the release of EIAS 9.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users