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bwcc

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First of all Bullet is awesome! - one quick question, is it possible to use Morph objects? I have an object and I want it to morph to another shape and push other objects away as it morphs. I have the object set to Kinematic. Is there any way to do this?

thanks!

bw

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sorry - forgot to mention I also did check the "animated mesh" it works well using a model that has deformations but I can't get it to work with morph targets -

the project I tried was fairly complicated. I'll try a simple scene to see if I can get it to work.

thanks!

bw

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