Jump to content
Sign in to follow this  
hillsville

"tearing" of a texture map

Recommended Posts

Ola Gabe!

 

Please, look the attached project, I removed the master material and applied directly the texture as “planar” in the group.

In the alignment tab, you can click the buttons and Animator will try to apply the texture for you automatically.

I choose the “right” button.

 

Thanks

 

Tom

 

Test_Tom.zip

Share this post


Link to post
Share on other sites

Ola Gabe,

 

1) I added a simple Reflection Map in the World window:

post-5-0-78081300-1375798948_thumb.png

 

2) Changed the group Reflectivity Material, Full reflection, a bit of Edge reflection and turned on the Reflection Enabler Raytrace Mode to “Normal”, which make Camera render raytraced reflections based in the map added in the World WIndow Reflection Map

post-5-0-40701200-1375799003_thumb.png

 

Project attached:

Reflection.zip

 

Thanks

 

Tom

 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

×
×
  • Create New...