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hillsville

"tearing" of a texture map

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Ola Gabe!

 

Please, look the attached project, I removed the master material and applied directly the texture as “planar” in the group.

In the alignment tab, you can click the buttons and Animator will try to apply the texture for you automatically.

I choose the “right” button.

 

Thanks

 

Tom

 

Test_Tom.zip

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Ola Gabe,

 

1) I added a simple Reflection Map in the World window:

post-5-0-78081300-1375798948_thumb.png

 

2) Changed the group Reflectivity Material, Full reflection, a bit of Edge reflection and turned on the Reflection Enabler Raytrace Mode to “Normal”, which make Camera render raytraced reflections based in the map added in the World WIndow Reflection Map

post-5-0-40701200-1375799003_thumb.png

 

Project attached:

Reflection.zip

 

Thanks

 

Tom

 

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