Thanks Gyro and Tomas for that.
Merge will be the solution for me.
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In Topic: Export object in fact file
14 January 2011 - 12:10 AM
In Topic: plug in's
05 May 2010 - 02:48 AM
Thanks WHD.
David
David
In Topic: some existing interface confusions
19 April 2010 - 11:31 PM
Hi Tomas,
I was not asking how to do something, but I was trying to illustrate with some examples, how confusing is working in Animator. So my suggestion is to take a look on such procedures and make them to have the same look and result in all situations. That the same logic is used in different situations. This will make interface more user friendly.
Let us look your answers
1)
-OK I use command + Space bar (both pressed) and moving the mouse
-in Top View (zooming) yes
-in Side View (zooming) super
-in Front View (zooming) super
-in Camera View (orbit) ups ups ups...
-let us press the option key and click the “loupe icon”
-in Top View (fit to window) ok
-in Side View (fit to window) super
-View Image window (nothing) ups ups ups...
-let us click the “loupe icon”
-in Top View (zoom out) ok
-in Side View (zoom out) super
-in Link Editor View (nothing) ups ...
-in View Image window for zoom out you have to press ctrl key
Q: Do we use the same application?
2)
This was just the example. I know how to move the entire path of camera. The problem is that I expect the same behavior if I click on the middle of camera icon or in the middle of an object..
3) Thanks, I didn't know that.
4)
I just expect that moving the Dissolved geometry slider has effect on preview of the material.
Regards
David
I was not asking how to do something, but I was trying to illustrate with some examples, how confusing is working in Animator. So my suggestion is to take a look on such procedures and make them to have the same look and result in all situations. That the same logic is used in different situations. This will make interface more user friendly.
Let us look your answers
1)
-OK I use command + Space bar (both pressed) and moving the mouse
-in Top View (zooming) yes
-in Side View (zooming) super
-in Front View (zooming) super
-in Camera View (orbit) ups ups ups...
-let us press the option key and click the “loupe icon”
-in Top View (fit to window) ok
-in Side View (fit to window) super
-View Image window (nothing) ups ups ups...
-let us click the “loupe icon”
-in Top View (zoom out) ok
-in Side View (zoom out) super
-in Link Editor View (nothing) ups ...
-in View Image window for zoom out you have to press ctrl key
Q: Do we use the same application?
2)
This was just the example. I know how to move the entire path of camera. The problem is that I expect the same behavior if I click on the middle of camera icon or in the middle of an object..
3) Thanks, I didn't know that.
4)
I just expect that moving the Dissolved geometry slider has effect on preview of the material.
Regards
David
In Topic: HELP_Animate in EIAS render in other ?
18 April 2010 - 08:21 PM
Thanks Ian,
Yes, the normals on the model are the problem. I made this model in Archicad and I realize that fact model from Archicad does not have smoothed normals. The only solution is to save model from Archicad in 3ds format and then import in EIAS. The material names in 3ds format are lost, but I can live with that. The list of materials is very long, is it possible to merge materials in Animator? (I know for "Merge Groups" option in "Import Object", but this is not useful for me)
Yes, the normals on the model are the problem. I made this model in Archicad and I realize that fact model from Archicad does not have smoothed normals. The only solution is to save model from Archicad in 3ds format and then import in EIAS. The material names in 3ds format are lost, but I can live with that. The list of materials is very long, is it possible to merge materials in Animator? (I know for "Merge Groups" option in "Import Object", but this is not useful for me)
In Topic: HELP_Animate in EIAS render in other ?
16 April 2010 - 11:59 AM
Hi!
How to make material more smooth on the curve surfaces, so that I don't see the triangles of the model?
How to make material more smooth on the curve surfaces, so that I don't see the triangles of the model?
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