Development update

published in Apr, 08, 2010

Ola my friends,

We thought we'd give you an update on just one of the things we're working on behind the scenes. We have started testing builds of a multi-threaded Camera. All ray-tracing is now MP aware (including Global Illumination, soft shadows, blurry reflections, Photons and so on). Although the first results look promising, there is still a lot of work ahead. Up to now it's only a Mac build, so our next task is to move multi-threading over to the Windows platform.

We'll keep you informed, so stay tuned for further updates.


The EIAS3d Team

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